This ray tracer was developed in C++ on openSUSE.
Key features:
- Phong illumination modeled lighting
- Phong shading for triangulated polyhedra
- Reflective and refractive recursive rays
- Glossy reflections and refractions
- Soft shadowing (penumbras)
- Two-dimensional texture mapping
- Anti-aliasing with an arbitrary number of subpixel samples





